Originally posted by Unregistered
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Dorfield's Scary Adventure
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game in general
eh its a barely ok game and what makes it so bad is the fact its a major rip off of garfields scary scavanger hunt!
http://www.garfield.com/fungames/sca...engerhunt.html
which is a much better game... so is the second one which im stil stuck on!
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Originally posted by leseh its a barely ok game and what makes it so bad is the fact its a major rip off of garfields scary scavanger hunt!
http://www.garfield.com/fungames/sca...engerhunt.html
which is a much better game... so is the second one which im stil stuck on!
He who fights and runs away can run away another day.
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Monster
Originally posted by Unregistered1) Yellow = in the fireplace past the basement monster guy
2) Red = in the lower right drawer of the bookshelf cupboard
how can you get behind the fireplace guy? its the same with the drawer, in my case dorfield just scares himself every time i click there
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walkthrough
1. Go left and click on the plank
2. Click on the main door
3. Go to the room with the window and check out which position the clouds are. Write it down or whatever.
4. Go to the cloud painting and click on the clouds untill the are in the same positions as the clouds in the window. You will now get the green key.
5. Open the green door. Then click on the bottom right drawer. The code is: 37. You will get the red key.
6. get put of the room and go left. Click on the grandfather clock. Set it on 7:20. You will then get the pink key.
7. Go left and open the red door. Avoid clicking on the drawers.
8. Open the pink lock. And get the wirecutter from the chest. Not the numbers on the window: 8283.
9: Go oustide, go right and cut through the fence. Then click on the big tree. Enter the code from the window in the pink room: 8283. Then click on the round thing. You will then get the yellow "coins".
10. Go upstairs and get the fire extinguisher.
11. Go downstairs and to the left. You will see a weird monster. Click on the ears of the monster. Then go left.
12. Click on the fireplace. The yellow key!
13.Go upstairs. Open the yellow door. Click on the coats untill you find the hidden multicolour key.
14. Open the multicolour door. and you will see a generator. The code is: 54906. I found this by clikcing on the lamps in the right order. Watch the "needle" and you will find that the order is: 4, 8, 2, 7 , 1, 6, 3, 5.
15. click "enter" and get the blue key.
16. Go outside and to the right, and open the blue lock. FREEDOM!
freedom...
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Go left all the way until u c a carpet and click it(*), go back to the front doors *.. go twards the green door, go left in the game room. * the clock, the time is 7:20.. get the pink key.. go right all the way until u c the window.. memorize the could formation... go straight out the room... go left until u c a could painting.. put the coulds in order till u get the green key.. go 2 the green room.. * on the bottom right cabinet.. code is 37.. get red key.. go back into the game room and keep going left until the red door.. open pink lock.. get siccors or w/e in box.. go upstairs then go right to get fire estiguisher.. go back downstairs outside.. keep going right.. * fence.. go through.. * tree.. code is 8283 then * circle.. get fruit.. go back inside.. keep going left until u get to the basement.. * monsters ear.. go left.. * fire.. get yellow key.. go upstairs to yellow door.. shuffle w/ clothes till u c rainbow key.. go to rainbow door.. click the lights from least to great (( 4 8 2 7 1 6 3 5)).. the 5 zeros @ bottom.. put 54906(last 5 numbers).. then press start.. get blue key.. go back outside and keep going right.. * the place where u put the key and get your way out to freedom! now that wasnt so hard.. was it? lol
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