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2 keys - one used, a tool - used once, a paper w/ circles, another "paper" that opens something
So I've gotten started.
long thing, something with two prongs and a picture
need oil? to turn handle. one cabinet has something in it that I'm not sure what to do about. pushed colors in another place and have tried different things - haven't figured that out. Nor the dials. Looked up - not a flicker - not even a light bulb of an idea ..I'll think on it.
In the red key card, with which you open the white case, there are small and big circles. The small ones represent one click on a knob, the big ones represent a full round.
The knobs in the puzzle are 1234 from left to right.
1 = two clicks.
2 = one full round (that is 10 clicks) and three more clicks.
3 = two full rounds (ie. 20 clicks) and one more click.
4 = one full round and six clicks.
Great game and well made. As said above... logic rather than pixel hunting.
There was one few years ago quit similiar... can't remeber the name.. somebody was frozen in a pod if I'm not mistaken.
For those stuck on the wheel puzzle....
starting from the 12 o'clock position...
in out in out out in out in out in in out out in out in out in out out
These are obtained from the
rays of the sun when the
drawing and card are combined
.
My battery flashed BLUE when read... no green to be seen.
I have cable but can't plug it in. Wormy thing is placed in big case and I have the two pronged red thing plugged in in the same area. Nothing is flashing greean or blue. What is supposed to be flashing?
I'm confused.
EDIT*** PoP. Found what I was missing on the red thing...All makes sense now...
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