huh my mouse didn't die what did you do?
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Loose the Moose
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Originally posted by SnizzbutCan someone pleeeeeeeeeeeeeeeeeaaaaaaaaassssssssssssseeeeee help i have the moose eyes open but what was the original antler shape?click every antler so they go back down that's the original postion if you have any more problems go back a few pages and read the hints and I think there's a walkthrough in there somewhereDA Goofy Hawaiian Seal of GamersHood
Lost in a room trying to escape
Beam me up scotty!
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This is how i beat the game...
This is how i beat this game...
1) Shake the jacket to get a glove and a coin. (Take hat aswell)
2) Use the coin to get a gumball
3) Open the safe: (/=buttons you press, |=buttons you don't press)
row1= ///||
row 2= ///||
row 3= ////|
row 4=|||/|
row 5=||||/
(Now grab the cd out of the safe)
4) Put the gumball in front of the mouse hole.
5) Cover the mouse with the hat when it comes out of the hole.
6) Cover the hole with the cd you get out of the safe
7) Take the hat off the mouse. (the mouse will now run to the couch)
8) Click the right couch cushion, then click the left.
9) Fiddle with the antlers on the moose to get the floppy.
10) DO NOT PUT THE FLOPPY IN THE COMPUTER RIGHT AWAY!
11) Click the computer wire and plug it in. (mouse will now stare at the screen)
12) Put the floppy in. (this scares the mouse)
13) Click the glove and then click on the lightbulb in the overhead light.
14) Put the lightbulb in the lamp on the desk.
15) Click the lamp on the desk until it flings the mouse.
16) Use the glove to take out the lightbulb in the lamp and put it in the overhead light. (this scares the mouse) (the moose head falls to the floor)
17) Click the right cushion, then the left.
18) TAKE THE FLOPPY OUT!
19) Unplug the computer, and then plug it in again.
20) Put the floppy in. (scares mouse)
21) Click the glove and then click on the lightbulb in the overhead light.
22) Put the lightbulb in the lamp on the desk.
23) Click the lamp on the desk until it flings the mouse.
24) Use the glove to take out the lightbulb in the lamp and put it in the overhead light. (this scares the mouse) (The mouse is now in the crack)
25) Put the gumball in the crack with the mouse.
26) the mouse drops out a key, use the key to open the door.
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Great Game!
This is a good one! You can do it with little help from the spoilers if you realize that you really are supposed to spend that much time on the mouse!
Nifnax
"People don't suffer from Asperger's,
they suffer from the ignorance of others."
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