If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
- Select camera.
- Go to Botany Area and get compost.
- Switch the prism to violet light.
- Take picture of key outline located above the Chemistry Table.
- Switch back to white light if you so desire.
- Go to TransMat and place the picture in the left slot and the compost in the right slot.
- Press button, and collect key when finished.
- Use key on lock over the grill, click on grill, and you're out!
- Select data printout.
- Input information into Species Database. Make sure it's the code GH745-3EK. It's case-sensitive.
- Discover what it takes to make the being, then go to the Genetic Recombinator.
- You've created a mog-pig if you've followed the information correctly.
- Now go to the Botany Area and get some compost.
- Go to the Chemistry Table and take beaker.
- Input information into the Species Database (FP521-9EK).
- Make the material.
- Switck to red light by clicking the prism once.
- Fill the beaker with water at the Botany Area.
- At the Botany Area, put the compost in the pot, put the plant into the pot, and put the beaker filled with water into the pot IN THAT ORDER!
- Go back to the Species Database, input the code (PS971-3EK), and create it.
- Go back to the Botany Area, and if everything is done correctly, the plant should be in bloom.
- Put the fly-creature near the plant, and it will be pollinated.
- Collect the fruit, feed it to the mog-pig, watch it do what it does, and collect the ensuing matter (mog-pig poo).
- Re-fill the beaker with water and combine the poo with the water.
- Put the beaker on the Chemistry Table, and it will turn to acid.
- Pour the acid over the lock on the grill, and escape through the sewers.
WALKTHROUGH - power core
-Once you're selected the Power Core,
Go to the screen with the table and barrel,
and click on the green container to get Compost.
-Then go right, and click on the small cog to collect it.
-Turn around until you are facing the TRANSMAT machine.
-Put the compost in the right side, and the gear in the left.
-You will recieve a second gear. Remove both gears, and place
them back on the holes on the device you collected the
first gear from.
-Click the button on the device. A picture of a screwdriver will
fall down.
-Collect some more compost. Put the picture of the screwdriver,
and the compost into the TRANSMAT to recieve a screwdriver.
-Click on the metal plate on the left side of the TRANSMAT, and
remove the screws with the screwdriver.
-You will see a puzzle behind the metal plate. Rotate the pieces
until the two dots are connected. A message will say that the TRANSMAT
is now set to mode 2. The machine now has a slot for the power core.
-Go over to the device with the gears on it, and place the power core
on the small ledge underneath the lense.
-Rotate the prism in the center of the room so that the room is red. Press the button on the machine with gears, and the power core will be infused with red light.
-Take the power core, and place it in the TRANSMAT slot and press the button.
-You will recieve a Red Energy Sphere. Do this for each colour of the prism.
-When you have all spheres, look around until you see a screen with a grate and a door on the right.
-Go to the door, and use the spheres to enter the code for the door. The lights will go green if the sphere is right, yellow if it is in the wrong place, and red if its totally wrong.
-The combo is violet, green, yellow, red.
-Go into the room, you will see a machine which needs a 4 digit code. -Change the colours of the prism, and you will see numbers on the wall in the small room.
-The code corresponds to the one you used to enter the room. Code is 2097.
-Grab the crystal, take it back into the main room and place it over the prism.
-Click it to activate it, there should be blinding white light.
-Go back to the gears, and fill the power core with the blinding light. Place it in the TRANSMAT, click the button.... and you're in Utopia!
Last edited by jack; 02-13-2008, 18:27:13.
Reason: added spoiler tags
Comment