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Prism Core - Escape Game
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no double posts tarumi. can someone please post a walkthrough for the genitic data one. nvm, i beat that half. the power core one is really hard.Last edited by super_T; 11-21-2007, 02:00:33.sigpic
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This is my first post, and my first post giving walkthroughs.
- Species Database: This device will tell you about any species that is relevant to the game. Only used in Data scenario.
- Prism: Located in the middle of the room, the prism will change the color of the room, from red all the way back to white. Used in all scenarios.
- TransMat: With a little compost in the right side, you can duplicate almost anything! Used in Camera and Power Core scenarios. See Power Core walkthrough to see how important it is.
- Genetic Recombinator: Not the official name, but this device will creae any species with the right input. Used only in the Data scenario.
- Botany Area: This area is perfect for growing plants. This area contains a big drum of water, a pot, and a big bag of compost. Used in all three scenarios, but how it's used in each one is the real question.....
- Chemistry Table: This table will provide all of your chemistry needs. Used in only the Data scenario.
- Lens Mechanism: This giant lens will power anything requiring light, or more specifically, things requiring certain light. Used in only the Power Core walkthrough. Too bad it's broken.....
- Grill: This is your only visible means of escaping. Used only in the Camera and Data scenarios.
- Door: What's behind this door and how does one unlock it? Used only in the Power Core scenario.
- Select camera.
- Go to Botany Area and get compost.
- Switch the prism to violet light.
- Take picture of key outline located above the Chemistry Table.
- Switch back to white light if you so desire.
- Go to TransMat and place the picture in the left slot and the compost in the right slot.
- Press button, and collect key when finished.
- Use key on lock over the grill, click on grill, and you're out!
- Select data printout.
- Input information into Species Database. Make sure it's the code GH745-3EK. It's case-sensitive.
- Discover what it takes to make the being, then go to the Genetic Recombinator.
- You've created a mog-pig if you've followed the information correctly.
- Now go to the Botany Area and get some compost.
- Go to the Chemistry Table and take beaker.
- Input information into the Species Database (FP521-9EK).
- Make the material.
- Switck to red light by clicking the prism once.
- Fill the beaker with water at the Botany Area.
- At the Botany Area, put the compost in the pot, put the plant into the pot, and put the beaker filled with water into the pot IN THAT ORDER!
- Go back to the Species Database, input the code (PS971-3EK), and create it.
- Go back to the Botany Area, and if everything is done correctly, the plant should be in bloom.
- Put the fly-creature near the plant, and it will be pollinated.
- Collect the fruit, feed it to the mog-pig, watch it do what it does, and collect the ensuing matter (mog-pig poo).
- Re-fill the beaker with water and combine the poo with the water.
- Put the beaker on the Chemistry Table, and it will turn to acid.
- Pour the acid over the lock on the grill, and escape through the sewers.
<<Power Core Walkthrough removed by moderation, please check the request in the first post>>
I hope that's cleared everything up. If you're still stuck, then just say so.
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Originally posted by steve View PostSo what is next afterinfusing the core with different colored lights?
Expect you've worked it out now with help from post #83Last edited by CornishMaid; 11-21-2007, 19:49:14.
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Great game!
Am i the only one who thinks the power cure was the easiest?
The note just seem easy but it was very difficult.Meet me in facebook:
http://www.facebook.com/photos.php?id=685838374#!/shani.steinberg
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