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All I have is the glass, newsense note, doll, wierd cranking thing, grippy part of a screwdriver, bottle opener, and silver thing with pegs...now what???
ok i am gonna make the doll now because i found a note next to the desk
ok opened the desk drawer and found a weird thing..what do i do with it?
where are you people finding the venus fly trap? how do u get it
Last edited by Adventure; 05-25-2008, 12:05:29.
Reason: PLEASE USE YOUR EDIT BUTTON TO AVOID MULTIPLE POSTING.
The box that corresponds with the shellfish won't open for me. I've depressed 6, 7, 12 and 14; depressed all but those and have pointed the fish in all directions to no avail.
i was stuck on this forever! you have to pick up the yellow marble from the tray of sea stuff and use it in the brown box... then you do it with the fish in the position it tells you
I make the pictures, I put marbles in it, but nothing happened.
I put:
yellow marble in the picture of "snake", the green marble in the picture of "snail", the blue marble in the picture of "bird" and the light blue marble in the picture of "sea horse"
I can't take out
the orange marble from the picture of "human"
.
Somebody help, please.
EDIT: OOOPS, I'm kinda idiot The picture of sea-horse was wrong
Got it, I'm out
I'm stuck trying to turn the yellow crank in the slot in the floor after I used the frog and gem to shine the beam to the floor. I've clicked it all over and it's not turning, and nothing is happening anywhere in the game that I can see. Is there something I'm missing here?
1)The Sketchbook
2)Old piece of a gear
3)New shiny gear
4)That box for the marbles
5)A blue, teal, green, and yellow/orange marbles
what do I do now?
I'm in the same place and can't figure out what to do. I looked at the dark blue marble and got the symbols and code sequence, got the numbers for all the symbols, and used the sketch book to get the numbering for the grid, but when I enter it in it doesn't work. maybe I'm reading it wrong. Help!!! what am I doing wrong?
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