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The Red Room
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Pixel Hunt
"Escape the room by gathering different items and solving puzzles" is what it says on the start page. For this to be a true representation of the game, it should read "Click all over the screens until something happens, then click all over the screens to find a place to use the item you found."
The attraction of room escape games is the use of logic to solve them. Clicking everywhere until you find the spot that triggers a change is not logical. Neither is it fun. Yet we see a lot of these games churned out just to boost the numbers of "original content."
The only element of this game that resembles a room escape game is the fact that there is a door.
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Originally posted by Uncle Rim View Post
The attraction of room escape games is the use of logic to solve them. Clicking everywhere until you find the spot that triggers a change is not logical. Neither is it fun. Yet we see a lot of these games churned out just to boost the numbers of "original content."
The only element of this game that resembles a room escape game is the fact that there is a door.
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