Originally posted by Unregistered
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Just Another Escape
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Originally posted by poiterOpen the briefcase, use your knife to get grey key.
Use grey key to open the grey box inside the cabinate. You get a blue key which opens up the door.
Use blue key to open up the door, just keep your mace close by when you do that ...
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Originally posted by GrosseOnce you have put the five balls into spinning and the nut adjusted with the tool that was behind the bookshelf, you move back and click on the spinin knob OUTSIDE the machine. The key will show up in the squared hole beside
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Originally posted by StarraClick on the top-bookshelf.
Click between the books.
Press the ball.
Then press the middle-shelf.
Take the wirecutter.
Then the bottom-shelf
Click behind the books and grab the nut.
Go out in the room again and press the TV.
Use the wirecutter to cut off the aerial.
Go outside in the room and press behind the bookshelf.
There you will see a nut-driver.
Use the aerial to drag it too you.
Go out in the room again and press the couch.
Click on the pillow and a note will appear.
Grab it.
Go out in the room again and press the left window.
Grab the ball.
Click under the TV-table.
Grab the mice.
Click on the left and change room-position.
Click the painting.
Grab the note.
Click on the left and change room-position.
Press the time-counter.
Click on-top of it and grab the knife.
Click on the left and change room-position.
Press the cornes of the carpet.
Here you will find TWO balls.
Click on-top of the closet.
Grab the ball.
Click on the left and change room-position.
You are now back in the "TV-room".
Click the middle-bookshelf.
Use the knife to destroy the box and grab the screwdriver.
Go out in the room again and press between the couches.
Use the screwdriver to open the plug.
Use the wirecutter to grab the key.
Change room-position to the "weard-antenna-box".
Click inside the box.
Plase the balls and the nut and use the nutdriver to screw it.
Click at the bottom so you will go one step backward.
Then you press the little wheel and a key will come out.
Go to the "TV"-position.
Click the safe.
Use the silver-key to open it.
Press the briefcase.
Use your notes to open it.
Inside the briefcase, use the knife to destroy the it and a key will come out.
Go to the closet.
Use the golden-key to open it.
Click the top-shelf.
Use your key from the briefcase to open the box.
Grab the blue key.
Go to the door.
Use the key.
Grab the muse and kill the "monster"
The end.
(Sorry for the bad spelling)
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Originally posted by UnregisteredAs described earlier, there are 5 balls and you put them into the radio thing to make it spin. The nut also goes in there (the top right part of the box from the spinner)
Also described earlier, the knife is on top of the time counter. Use it to cut open the box that is on the shelves. That gives you a screwdriver. Use that to open the electrical outlet that is between the couches. Then use the pliers to pull the key out of the hole.
Use the key to open the small locked box that is beside the shelves. There is a briefcase that needs 2 different codes to open it. One of the codes is hiding in the picture, the other is in a couch. Open the briefcase and use the knife to cut the bottom open and get the second key.
This is all I know and it is driving me CRAZY not being able to finish it. post whatever more you find.
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any clues?[/QUOTE]
get the knife on top of the red thing above the radio thing, then break open the box on the shelf and get th screwdriver ,go to the outlet between the couches and click at the lowest dot, then use the pliers to get the key and open the safe, use the numbers u found open it and read what it says, then go to the door. Thats as far as i got
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