Sorry was away from computer eating dinner and then talking to aunt. No, I've not checked luggage - have no idea where it is. I have
Thought someone "said" they would bring my luggage up from the plane. I can't seem to find way down from tents. Should I start over?
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just guitar, Carrow, sick Burke, and locked safe at the one camp - and a line I can get later. I get lazy listing items - that is a guitar string. Is that the "camp" you mean? .. I didn't see anything around the prof.s that was mine. But I'll look again.
Nothing in area of car that is mine either. Think I should start over?
blew up dam and spotted tombs
plume, necklace & spear after opening gravesProf told me to leave findings ith the guy in the tent but I think I'll hang on to them. Why can't I walk up the dry creek now?Last edited by NannaJoy; 04-05-2010, 02:43:58.
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The camp is where the clothes line and the sick guy are, to the right is a table with a microscope, under that is the luggage, where you get boot polish that let's you walk in the water.And you do not have to start over, BTW, I took three days to finish this.Last edited by tipper75; 04-05-2010, 01:59:59.
Strange as Angels, Dancing in the Deepest Oceans
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Thanks Tipper. I did spot the one item and was headed that way to examine something I have. Was away for a few days to check out newest grandchild. Cute little fellow BTW. Lots of visiting.
OK checked out my item but my suitcase isn't there in the tent with the chest with combination lock and crate. Unless it is behind stuff and I have to deal with lock first. ?
found sometthing on other side of dried river bed - so more area to explore.
Edit: well, back to camp at at last my luggage has appeared. That one prof. doesn't seem very nice .. And why do I have to wait to get that one item - keeps saying I can pick it up later. Time to take the dog out according to him.
Edit: at waterfall. bird? Going to have to call it a night soon. Is there a save option on this game? Yep - click on menu.
Gotta go to bed. Yawn.Last edited by NannaJoy; 04-05-2010, 05:22:52.
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Almost noon in my neck of the woods. As to trip - my daughter and fam. rented a place on Tybee Island and we all spent day there so it was easy on the new mom. And my son is a great help-mate with the kids. s-i-l cooked dinner one night and we took all out one night.
NOW to the game! Trying to find my notes to see which way I was headed for what LOL havebamboo and butterfly but not red feather. I painted face, added shell and spear. Saw shy person.
Progresslooked up fletch, fixed arrows, did a woeful thing, finished statue, used drumstick which has disappeared so guess that is that .. Retalked with guy in camp. Who sounds like my husband - still talking about fixing the car. But some new info.
More progress - need to talk with Harback - what happened to him? Ashcroft is at the wall but not with Harback. Hmm.. Found him at the dig but he didn't tell me about the plants.I have one - guess I just need to look for hot spots?Last edited by NannaJoy; 04-05-2010, 18:20:52.
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Thanks Mistery - have list I need and have one item. Just thought it was Harback that knew plants .. OK - but I don't recall houses there. LOL. OK got second plant.
have bowl - need honey first I take it. So smoker and netting? LOL have lighter just nothing I can light.
That guy told me the one plant was near the old houses on the deep ditch.Last edited by NannaJoy; 04-05-2010, 18:43:47.
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Hint 10. I'll presume that the game will not allow us to do something we should not .. back at ramparts.
climbed, put in dynaminte, attached fuse, which I attached to longer fuse - now can't light as "need to set up dynamite" .. hmm.. guess I need to recheck my work. Neither men wish to talk to me. and I have a candle
can't open or pick up small crate. Or remove small nails.Last edited by NannaJoy; 04-05-2010, 20:04:36.
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I think she already healed the sick man since she has the dynamite.
Nannajoy, have you tried
the lighter on the fuses where the 2 men stand?
Wait! I think you might have missed
to put dynamite in all 3 the cracks in the wall. You should make all 3 belonging fuses longer and then light it.Last edited by Adventure; 04-05-2010, 20:56:43.Faily of Kzin
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I did that and took out items -3 sticks of dynomite & maybe fuse. To the right is a crate with nails in it with gernades. As there are two cracks on the wall and two fuse lines going to wall, I figure the reason I can't light the fuses is because I do not have anything for right crack/hole. All 3 sticks went in left and are armed.
Yes, Adventurer I have and it says I should talk to the prof again. Prof doesn't wish to speak right now LOL - so figured I had not done something.
I havetowel, hammer, rod, axe, bow, plumes, lighter, polish, arrows, fuse, & candleLast edited by NannaJoy; 04-05-2010, 20:59:51.
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Originally posted by NannaJoy View PostI did that and took out items -3 sticks of dynomite & maybe fuse. To the right is a crate with nails in it with gernades. As there are two cracks on the wall and two fuse lines going to wall, I figure the reason I can't light the fuses is because I do not have anything for right crack/hole. All 3 sticks went in left and are armed.there are 3 cracks in the wall.
if I recall correctly.
Hehe, we are missing each other edits with a second.Last edited by Adventure; 04-05-2010, 21:15:20.Faily of Kzin
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