Originally posted by Puggly
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Anode & Cathode: The Museum
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Another 2 items
Originally posted by SamustusComplete Walkthrough.
This is an old game. This walkthrough was written by Leiza from TGF.
1. Open the mailbox. Clear out all the mail and take the telescope. Go through the gate.
2. Click past the mysterious man waiting for you. Take the glasses from him. Take the coin on the path.
(...)
e. Right lower room. Give the telescope to the horseman.
f. Right upper room. Give the walking stick to the noble.
g. Press all the red switches outside the room. After all 6 are pressed and the lights are shining on the green switch, press it.
8. Go in the gallery. Press the circular button. Go down the stairs that appear.
9. Use key 2 on door 2. Go in door 2. (You can go in door 1, but there's not much of interest.) Open the top drawer and take the red box. Look at the box. Click on the right side of the box and take the canister within. Examine the canister and take the pearl inside.
10. The password to door 3 is 26-8-1789. Once completed, go in the door. Talk to the woman in red.
11. She wants something. Give her the flower and read the backstory. Then give her the pearl. She puts it in her necklace, and a door is found. Police are coming, so run out the new exit. Leave the fountain. Go out the top of the maze.
12. Click on the empty scene to finish.
I'm still lacking three items from the game by this route.
Cheers!
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Walkthrough post84
Hmm... that other walkthrough was missing an interesting bit though...
For those who DID go into the kitchen: The first thing's that's gonna happen is that our criminal is gonna complain about not having eaten anything for hours and won't let you out. But... soooo bad, everything in the fridge is spoilt.
Go left and there'll be a plate of cold soup. Click on it. Guy says it's disgusting, then a message appears saying "Help Me". Okay, so we aren't gonna eat anything here. Let's check out the main part of the kitchen again. Move towards the window and click on the grey panel.
Dare to look again? At this point, you can get the crank from over the table and drag it to the "hole" under that corn thing. It get's stuck after a while, and that's how far I got with that lift. Now back to the main part of the kitchen...
There's a red tin an a water kessel on the oven. Open the tin and drag it to the kessel. Now you need matches turn around and get the from over the fridge.
Ooooops!! well, not that bad, there are lots of rats in here.Drag a piece of cheese to the bottom left corner and wait.
Turn on the stove, eat the soup with that thing on your right and get outside.
Follow the other walkthrough.
Tip 1: if someone else has problems with the matches... you're trying to hard! stop rubbing, just drag it to the box.
Tip 2: always read the newspapers and messages left around. those are what make it interesting.
By the way, I didn't get any piece of paper with "refugio" behind the grate. There were just a few dotted lines on it and a pentagram!
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sniff
i just lernt not to click on the red boxes with the dynimite
im now deadMy best friends Blogspot story.
http://www.mewgrapefruit.blogspot.com
Please PM me so I can tell her what you think
Creative critisism WANTED.
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