does anyone know how to do the nail thing?
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Originally posted by WhiteIsishow do u do the spoiler again because i figured out the nails thing
ok i finished the game if anyone needs help
I've made it to the point where you input a code behind the throne, but I can't figure the code out.
Edit: I've finally figured the code behind the throne.
Check the end of my walkthrough for the answer.Last edited by puzzle master; 06-05-2007, 17:42:06.puzzle master
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I have tried everything with that door. I've tried the walkthrough, I've got the torch, I've tried what Morgana said, I've done everything, and still the dam door dosn't open.
This game is officially going in to my "crappy games" pile.
That, and I officially give up. I now have a headache from the sound coming from me trying to open the door, and also from me getting mad at it.
I'm going to bed, screw this game.One Day At A Time
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complete walkthrough
Go left and take the knife that’s just right of the tombstone.
Go up and take the small rock in the bushes that are left of the door.
Go down, down, right to reach the well and get the handle that’s on the ground to the right of the well. Put the handle on the well to lower the bucket. Use the knife to cut the rope.
Go down and use the small rock on the signpost to get both signs, and then take the post from the ground.
In your inventory drag the rope to the post to make a torch, and then drag your rock to the torch and quickly drag the knife to it to make a spark. (Do this three times and your torch should appear on the right side of your screen).
Go left then up to reach the door. This door puzzle isn’t tricky like some say.
To the left of the door is a big brick that you can click to reveal numbers 1-4. These numbers represent the switches from left to right. To the right of the door is a rotating panel with lots of numbers, but you only have to pay attention to number 1.
For the first switch make sure the brick on the left is set to 1. Rotate the panel until the number 1 is either on the top or bottom. If the 1 is on the top then make sure the first lever is up, if the 1 is on the bottom then make sure the first lever is down. Change the brick to number 2 and rotate the panel, if 1 is up keep the lever up, if 1 is down keep the lever down. Do this for the rest of the switches and the door will unlock.
After you enter go up, left, up and take the green key on the ground to the left of the door.
Go right, right, left, up, up to reach a zodiac door. Your objective here is to fix the zodiac sign that’s wrong. If you know your zodiac signs then its not a problem, but for those who don’t it’s the Libra (the one that looks like a horseshoe on the top right). Take your knife and make a line underneath it. (It’s a little tricky but keep trying)
Go down, up, right, left, left, up, left to reach the wall with letters. Push Libra in on the wall. Go right and pull the lever to raise the gate.
Go up twice and take the bucket.
Go down, up, up, right, up and take the lever on the ground to the right.
Go right and put the lever in the wall. Pull the lever to open the gate.
Go right and try to use your key in the door. A Ghostly knight will appear and send you back. Go right and use your key in the door again. When he appears quickly put the bucket on his head. Now you can unlock the door.
Enter and get some coins from the chest. Use your knife on the candle to get the candlestick and take the candleholder.
Exit the room and go left, left, left, up, up, right and you’ll see spikes protruding from the wall. Take your candleholder and place it next to the bottom left spike when it goes in. (The spikes should stop allowing you safe access).
Enter and give the skeleton your coins to start the game.
The objective of this game is to push your opponent off. (You’re the knight on the right and your opponent is the goblin on the left). Keep moving your knight forward until both of them meet. Exit the room and turn around to face the door. Place the candlestick on the little spike to the right of the door. Light the candle with you’re torch.
Go down, left, up, right, right, right and get the bucket back from the ghostly knight.
Go right, left, left, up, up, right and enter the game room again. Place the bucket on the left side of the left barrel. Uncork the barrel to fill the bucket with wine. Put your torch out in the bucket and the room will go dark. Exit the room, turn around and face the door. Take the candle and reenter. You’ll notice that your opponent has backed off allowing you to finish the game successfully. After you push the goblin off take the paper from him, take the skull from the skeleton and the ring from his right hand.
Exit and go left, up, right, right, left, up, up to reach the zodiac door. Use your knife on the ring several times to pry the gem out. Use the ring in the hole on the door above the sun. Turn the ring and enter the throne room. Use your knife on the female portrait. Go right and hang the portrait on the nail to the right of the torch. The suit of armors lid will drop. Take the key and another gem from inside. Go left twice and put the two gems in the lion’s eyes. After the earthquake take the paper from his mouth and take both swords from the suits of armor. Exit the room and go up, right, left to the chasm. Place the swords and the two signs over the chasm to make a bridge. Go right and use the key in the door. Enter and place your rolled up paper on the table, and then use your knife to cut it. Set the clock to 7:15 by clicking the pendulum. Drag the magnifying glass to the cut up paper on the table and rearrange the pieces in the following order from top to bottom.
Pythagoras Mathematician Greece
Caesar Emperor Roman
Shakespeare Playwright England
Lomonosov Scientist Russia
Schopenhauer Philosopher Germany
Exit the room and go up, up, right. Enter the game room and take the bucket. Exit and go left, up, up. Enter the room again. Take the stool and throw it in the fireplace, light the fireplace with your candle and hang the bucket on the hook above the fire. Exit and go left, right, right and enter the room. Its time to do the nail lock puzzle. A lot of people have done this puzzle by random guessing, and that’s how I did it. I believe the solution is on the paper with three rows of numbers/letters, but its better to just guess.
After you open the lock take bottle #4 and place it on the scale. Scoop some salt and place it in the scale as well (the scoop is on the floor behind the sacks). The skull head will tell you that you have three wrong attempts. Click on the scoop to take the salt. Exit and go left, left, right. Enter and put the salt in the bucket of wine. Take you quill pen and dip it in the wine to get some ink, then drag the pen over to the paper on the table to glue it together. Take the paper and exit. Go left, right, left, up, up and enter the throne room. Give the rolled up paper to the male portrait (both pictures should raise). Take the crown and place it in the chair (the chair should lower). Take the crown and the medallion. Exit the room and go up, right, left, left, up, up, up and place the medallion in the wall. (I’m not sure of the purpose, but I think it’s a clue for the throne puzzle) Go back to the throne room and push the code ups to finish the game.
Last edited by puzzle master; 06-08-2007, 20:06:44.puzzle master
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Originally posted by Nova07I can´t create a spark for the torch, can somebody PLEASE tell me how, I drag pebble and quickly the knife but it does´nt spark
Make sure the rope is attached to the post and use the rock first then the knife.puzzle master
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