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Aquaria: Flash Adventure Game

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  • why doesnt it load...i

    why does it only come up at enlgish and japaneze? i click on english but nuffin will load

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    • the order to push buttons is:

      X 6 1
      4 X 2
      X 5 3

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      • Answers

        Thanks to the guys who did this originally.
        1. To turn the lights on you just need to go right to the end of the passage and click the 3 middle buttons on the panel in no particular order.
        2. The white orb is in the secret passage.
        3. The green orb is underneath the floor as said, you need to click to the bottom left of the doorway facing the start.
        4. The blue orb lights up after you press one of the buttons on the right next to it. But it's not a question of them "lighting up" you need to look at the symbol that is on each colour and write it down.
        5. As said above, there are two locations which give you the codes "598" and "427" (count the dots). On the first puzzle you do, the number of bars that light up give you the number of the symbol. So the one that is just a circle is number one, etc. Then when you only have two left to find, you use trial and error to work out which is 7 and which is 9.
        6. The end puzzle is just a matter of clicking the appropriate symbol for each orb in the order on the panel in the room with the blue and green orbs. So: red, white, blue, yellow, green, pink/purple.

        Shame about the end sequence, a pleasant game to play though. Does anyone understand how the hexagonal puzzle worked though? I didn't get that either.

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        • Hexagonal Puzzle

          Oh, and for the person who couldn't find the puzzle, you need to click near the bottom of the screen.

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          • What a great game. Thanks for the help with the green orb, it was driving me crazy!!!

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            • Originally posted by Unregistered
              Sorry for being silly... But how the #$% do you turn on the lights? Tried to read hints but couldn't get it.. Anyone?
              press the buttons until the crystal is lit up to where the line is. then press the bigest button to light the place up!

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              • Originally posted by Unregistered
                I still don't get it...the second puzzle... i mean i get it but... i still don't GET it ... will someone just tell me exactly how to work it out step by step... maybe even just the answer...

                anyone?
                The number pad goes like this

                384
                512
                697

                and the sequence is 427598
                so press those buttons on the keypad.

                ....but i need help on the last puzzle!

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                • Originally posted by Unregistered
                  The number pad goes like this

                  384
                  512
                  697

                  and the sequence is 427598
                  so press those buttons on the keypad.

                  ....but i need help on the last puzzle!
                  never mind i got the puzzle done and I cant wait for aquaria 2 to come out!

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                  • Help!!!

                    This is strange...I've played Aquaria before and this didn't happen. After I get the lights on at the beginning of the game, I can't move anywhere! I'm stuck at that screen...can't turn around, back up, turn left or right, nothing. I think I've clicked every pixel on the @#$% screen!
                    What do you mean, "It's only a game?"

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                    • Originally posted by Unregistered
                      okay try this one. don't know how someone came up with this one but here goes. click on big green hex.,then the one with the dot, then north, center, SE, S, SW, NW, and then the big green hex.
                      Yay! It worked, and i've got this big orangey, reddish orb blaring out halos of light in front of the strange machine like thing protruding from the wall.

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                      • I know many people are haveing problems with this to turn on the lights just go all the way down the passage to the room with crystals on the floor. then fill up the meter until it hits the line.

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                        • Help!!! Can some one post a walkthrough or tell me how to turn on the lights?????

                          nvm i got it
                          Last edited by Mistery; 08-10-2006, 21:11:41.
                          I Told Y'all i was gonna bump like this... Y'all didnt think that i could bump like this

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                          • The pointer in the room with the yellow orb shows you the directions to move among the hexagons... starting from the hexagon with a dot.
                            1. The hexagon+dot is NE.
                            2. The pointer first points NW. Moving NW from the hexagon+dot, you come to the topmost hexagon.
                            3. The pointer then points S. The hexagon S from the topmost hexagon is the center hexagon.
                            4. through 8. Etcera...

                            For the last puzzle, I just guessed the green symbol... rotational symmetry might have something to do with it. *shrugs*

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                            • just sum!

                              Originally posted by Unregistered
                              which is the 7 and the 9 ?
                              5+2 and 5+4 and im not kidding at last, that the code to turn on green lights

                              on this pic u can c. combination of simbols #4 and #5 make simbols #9, and thats the trick. forgive my english xD

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