If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
Anyone figured out what the point in the graveyard is yet? I can make a skull fall off a tombstone, but if you leave and come back, its back again. Surely there's a point??
I found out you don't click on the grave the man's digging!
"look at the window and there are 2 men and if you click on them, they go up and call you at the door. Open the door, and they will say you than you are involucrate in a crime. Next take the suitcase and the letters from the slepping-desk. Go down and put in the letters in the post case. Use the phone and it will appears a young ladie who tell you thanks and invite you to go up to her house. Go to her house and put on the music, take the letter from the sleeping desk and take an arm from underneath the bed. Now go out and use again the phone."
I've done all this and still can't get out of the first building. I click on the door and it keeps saying something about paitience.
Someone PLEASE tell me how to get out of the building!
I've been doing this for an hour and it's really irritating me!!!!
I'm guessing that you are playing the game via a dial up not broadband - the patience message is there whilst the game is loading the new sections.
I found some great advice on this game on the sites own forum
Australia's leading source of information and entertainment
Originally posted by Unregistered
"look at the window and there are 2 men and if you click on them, they go up and call you at the door. Open the door, and they will say you than you are involucrate in a crime. Next take the suitcase and the letters from the slepping-desk. Go down and put in the letters in the post case. Use the phone and it will appears a young ladie who tell you thanks and invite you to go up to her house. Go to her house and put on the music, take the letter from the sleeping desk and take an arm from underneath the bed. Now go out and use again the phone."
I've done all this and still can't get out of the first building. I click on the door and it keeps saying something about paitience.
Someone PLEASE tell me how to get out of the building!
I've been doing this for an hour and it's really irritating me!!!!
You need to get the Advocates receptionist the money from your wardrobe so that he will see you.
Originally posted by Unregistered
I have "visited" all the places, and I'm in front of the castle, but the guard said that i have to have the agreement of the Law.
I have found the office of the avocate, but she told me that she doesn't have times to receivde me!!
Can anyone tell me what was the aim of the game? In the end I was asked "Would you like to come back as a mole" :-/
Read message Nr. 46 in this forum, the walkthrough reveals that you don't need to go to all the possible places. If you do things wrong, you end up as a mole/cockroach or something else. If you do things right, you come free from Kafkamesto!
I've been trying to find the door in the factory to find the keyhole , so I can give the mug to otto for a week and it has been imposible!
If anyone can tell where this door is I would appreciate it.
Originally posted by unregistered
There seems to be an order to things.
Here is what I've figured out. Keep in mind, I haven't figured out how to get from place to place, it is all guesswork.
Click on the window and then click on the jerkwads down there.
Answer the door, it'll be the jerkwads.
Take the briefcase (left of the desk)
Take Frau's mail (nightstand drawer).
Leave room and click on landlady
Go downstairs, click on Box 6, click again to zoom in
USE frau's mail, take your mail, read it, but drop it.
Close box 6
hang up the phone and answer it.
it's your boss, you need to work
frau has shown up, talk to her
go back to your room
take your timecard (top right hand drawer of desk)
take letter opener (on top of desk)
go to work
click on punch clock and USE timecard
enter office and go to your desk
open journal and get appt card from back
click on top right drawer and USE letter opener
don't take anything yet, that's just to dump the letter opener
take the yellow envelope (xrays) from the left side of the desk
go do dr.s office (i don't know how to get there, I guess everytime)
talk to receptionist and USE appt card
talk to dr and USE xrays
take prescription
leave dr.s office and go home
take bottle from under the bed
go to pharmacist
give pharmacist the prescription and then the bottle
take bottle
take help wanted sign (i don't know why yet)
go home
visit frau in #6
don't mess with her knickers
take arm from under bed
take letter from in nightstand (i don't know why yet)
leave frau's room
go to your desk at work
take the estimate from the files in the left drawer
leave work and go to bar
talk to bartender, give him the arm
talk to schmetterling in the room next to the pianist
give schmetterling the estimate
leave his office and take the bottle of schnapps
don't pester schmetterling anymore, he's busy sleeping
go home
take mug
go to factory
click on rightmost door
look through keyhole
talk to whatsherface, she'll be at your left
show her mug
go back to door and talk to otto
give otto mug and schnapps
don't poke around, he'll kill you if you see something you're not supposed to.
take book
go home
get money from pocket in closet
go see advocate
ring the bell and talk to receptionist
give her the money and go see advocate
give advocate the book
take your letter
From here, I have no idea. I've given the letter to the guard, but I wind up waiting there unto death. My "Ex" girlfriend doesn't love me anymore and doesn't want my help wanted sign or the letter that she wrote.
If anybody has any ideas, I'm stuck. It's solvable, but I suspect that is going to take a huge amount of clicking and getting lost in this very messed-up navigation system the game uses.
Last edited by OneBun; 03-15-2007, 18:54:35.
Reason: added spoilers
Comment