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the newspaper. The last wish is that you were rich, so if you called before that, they would say that you don't have an account.
@Tommilyn--
The smallest circle on the door represents the innermost circle on the diagram, so put the dial in the same position. Then continue in the same manner.
Get the coin and the black key from the circle of light; and the book, the concrete sphere and the flask of glycerin from the table.
Click on the mirror (first time you'll need to click more than once), and move it next to the small table (click on mirror and then the small table). Click on it again and it'll show an object hidden under the table. Click on the table to get the metal bar.
Enter the door on the right; get the bottle of wine and the gunpowder from the table. Leave the room.
Use the gunpowder on the chains on the left door, and lit it (use lighter). Get the chain and enter the room.
Get the compass, the pack of jell-o and the magnifying lens from the tables, as well as the small coin and small key from the house scale model. Burn the unwritten book and get the dark coin.
Use the black key to open the door and enter the room.
Connect the chain to the watermill and brick covered door, and put the metal bar on the watermill.
Go back to the first room, and on the left wall is now a loose stone, use the knife to get it off and get the big magnet.
Go to the watermill room and use the magnet to get the metal cover on the stone device.
Go to first room. Light the Bunsen burner, place the metal cover on it, mix the wine and the glycerin on it.
Go to watermill room, and click on the stone device. Water will flow. Fill the empty flask (previously with glycerin) with water.
Back to first room. Add the water to the mixture on the Bunsen burner, and the jell-o. Get the glue to the flask.
Enter the door on the right, and get the wooden board floating on the water.
Go to watermill room. Put glue on the watermill, and then the wooden board. Watermill will start working and will break the brick wall.
Enter the room. Get memo from the little chest, and a carved crystal from the dresser.
Go to the first room. Move the mirror to the circle of light. Place the magnifying lens and the carved crystal on the shorter table. Zoom the circle of light on the wall, and you'll see a some sort of wheel. The lines go from 0-9. Write down the numbers that correspond to each stroke (that is on each line).
On the locked door (in the brick covered room), you'll use the numbers that you got from the wheel, matching them to the size of each circle (on the right of each little lock is a circle, so you'll put the number that corresponds to that the size of the circle).
Enter the room, there's nothing you can do there. Leave the room, and then enter it again. Becky will have disappeared, and stairs will appear.
Go up the stairs. You'll enter a red room.
Close the door on the floor, and click on the table to get a red key.
Use the red key on the door. Enter the other room.
Put a small coin on the little well (on the dresser). Your wish will be granted.
You're now outside of the house. Get the pile of wood and the dead frog (on the well).
Go inside the house. Get a cabbage leaf (on the table), slices of meat (in the fridge), a spoon and a cooking pan (both in the cupboard).
Enter the left door. Get the icepick and the bottle of vodka from the bar, a business card from the small couch, and a coin from the left plant (use the spoon to get it).
Enter the door "down there" (it'll lead to a sort of corridor), and then enter the upper door.
Get a small key from the small couch on the left, and a bookmark from the bookshelf.
Leave the room and enter the door on the right (leads to a bathroom). Fill the cooking pan with water from the sink. Sit on the toilet, you'll find a newspaper).
Go to the kitchen. Fill the stove with the pile of wood, spill vodka over it, and lit the fire (use lighter). Put cooking pan on the stove, and put cabbage leaf in it. Cabbage will cook, get it.
Go outside, and give the dog the cooked cabbage and the meat. Put the frog and the icepick on the statue. Go to the door, when you get there, a ray of lightning will hit the statue, and frog will be alive. Get the frog and icepick. Go to the kitchen, and go back outside.
The dog left you a present. Get the key from the dog's...present (use the spoon).
Go to the hall and enter the door in front of kitchen's door, using the dirty key.
Get a jelly jar, a coin and a business card from the cupboards. Unlock the big door.
Go to the kitchen. Get the flies on the jelly jar.
Go outside and put the flies inside the little hole on the wall, then put the frog and it'll get you a metal piece. Put your coins on the wishing well. You'll get a thingamajig.
Go to the living room, and call the WR National Bank (number is on the newspaper). A credit card will be on the hall. Pick up the credit card.
Go to kitchen. Open the door on the right with the credit card. Enter the room. Put the sphere on the leaking car battery, and you'll get a metal piece.
Go to hall and put all 3 metal pieces on the metal box on the small table. You'll get a white key.
Use the white key to get into Becky's room.
Stab the man inside the room, with the knife. Get the from door key from the dead man.
I'm sorry for being confusing at some parts. If there is something wrong or missing, please tell me
Going on a trip around the universe on a convertible
1 coin (the second one, i through one in the well and it was lost forever...)
knife, lighter, book,dead frog(??), spoon,jelly jar and a memo and the sealed sphere that i can't open
2 from newspaper: bank and lock pick
2 bussiness cards: plumber, a science student
and one of a bookstore
crimson and Doglover your not going to believe this I was clicking the wrong circle of light
*~The Shining Star of GH~~*
The riddlers gang: Vivi, Sumitra, Hunter, Bizarrochick, Monkey, Archaicdome, and Teeodd!
June 15th is fundayja day! July 9th is Teeodd day!July 10th is Sumitra day!July 11th is Shining day! September 13th is Crazy day!September 18th is Robot day! October 13th is Party 4 Ever day! March 15th is Archaicdome day!
The riddlers gang: Vivi, Sumitra, Hunter, Bizarrochick, Monkey, Archaicdome, and Teeodd!
June 15th is fundayja day! July 9th is Teeodd day!July 10th is Sumitra day!July 11th is Shining day! September 13th is Crazy day!September 18th is Robot day! October 13th is Party 4 Ever day! March 15th is Archaicdome day!
I'm out!!! I needed to use a lot of the hints posted here...but for the most part, it was really quite simple...I loved part one of this series...and now anxiously await part three to find out how it all ends...I must say...I'm quite surprised about the ending of this one!!!
I'm out too. I also used some of the hints given. I loved this game!!! It was long, but you can save it. You can walk away for a while and come back to where you left off. Can't wait for the final episode
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