Announcement

Collapse
No announcement yet.

Mystery Box

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Mystery Box

    Open the Mystery Box is another new point and click type puzzle game by AceDecade. Open the box however you can. You are encouraged to think “outside the box,” no pun intended. Try a manner of things, such as mouse keys, clicking and dragging, and even use of the microphone. Good luck.

    Don't forget you are awesome.

  • #2
    went to Kongregate game site for some clues and found this description:

    Games such as these have been circulating around the internet since the late 80s. The earliest such instance was created and published in 1987 by Thomas Alpine, a very inventive and creative man 10 years before his time. The engine he designed circulated around high-compatibility user interface and a simplistic, effective command design. His techniques are mimicked by such high-end companies as Cing and Valve.

    Before the rise of heavy technique-point styled games, Thomas Alpine and companion Richard Brooks worked in creating some of the finest game-engines of the early 90s and into the new millennium. One such engine is used in Tetris, and another in the highly famous Asteroid game that is still being circulated and reproduced today through more modern companies. Together, Alpine and Brooks designed some of the most groundbreaking games in gaming history.

    In 2001, a new strategy for game production and engine design was released that made most of Alpine’s engines obsolete. Though Alpine didn’t give up, his partner Brooks did. Brooks went on to become a level designer for Nintendo of America, working on such games as Super Mario 64 and Donkey Kong 64. There is no way to win this game. Alpine continued working independently, porting his obsolete engines to the new systems, and once again rocking the gaming industry. His hard work and dedication are an inspiration to any programmer, and his revolutionary way of thinking continues to impact the gamers of tomorrow.



    in the last paragraph,there is a sentence that says: There is no way to win this game. The game's designer, AceDecade is also posting on the Kongregate messageboard and is hinting to people to read the above description carefully. So my take is:

    There is no solution... its all for cheap laughs and the joke is on us. Quit now.

    the only thing you can do is stretch teh lid and thats it
    Last edited by funja; 06-22-2009, 08:30:19.
    sigpic

    Comment


    • #3
      Yes, someone on escapegames24.com had decompiled the flash, and it appears it's really a fake game.

      Originally posted by David
      seems to be a joke, I've decompiled the flash file the ONLY item it seems to handle is the stretching of the box lid

      package mysterybox_fla
      {
      import flash.display.*;
      import flash.events.*;
      import flash.filters.*;

      dynamic public class MainTimeline extends MovieClip
      {
      public var Y:Object;
      public var glow2:GlowFilter;
      public var box:MovieClip;
      public var glow:GlowFilter;
      public var stretch:Boolean;
      public var trees:MovieClip;
      public var torch2:MovieClip;
      public var torch1:MovieClip;
      public var mystery:MovieClip;

      public function MainTimeline()
      {
      addFrameScript(0, this.frame1);
      return;
      }// end function

      function frame1()
      {
      addChild(this.mystery);
      addChild(this.torch1);
      addChild(this.torch2);
      addChild(this.box);
      addChild(this.trees);
      this.glow = new GlowFilter(16777215, 0.7, 13, 13, 2.2, 5);
      this.glow2 = new GlowFilter(16711680, 0.7, 13, 13, 2.2, 5);
      this.mystery.filters = [this.glow];
      this.torch1.filters = [this.glow2];
      this.torch2.filters = [this.glow2];
      this.stretch = false;
      this.Y = 0;
      stage.addEventListener(Event.ENTER_FRAME, this.main);
      stage.addEventListener(MouseEvent.MOUSE_DOWN, this.mousedown);
      stage.addEventListener(MouseEvent.MOUSE_UP, this.mouseup);
      return;
      }// end function

      public function mousedown(param1)
      {
      if (this.box.lid.hitTestPoint(mouseX, mouseY, true))
      {
      this.stretch = true;
      this.Y = mouseY;
      }
      return;
      }// end function

      public function main(param1)
      {
      if (this.stretch)
      {
      if (this.Y > mouseY)
      {
      this.box.lid.scaleY = 1 + (this.Y - mouseY) / 200;
      if (this.box.lid.scaleY > 2)
      {
      this.box.lid.scaleY = 1;
      this.stretch = false;
      }
      }
      else
      {
      this.box.lid.scaleY = 1;
      }
      if (Math.abs(this.box.x - mouseX) > this.box.width / 2)
      {
      this.stretch = false;
      }
      }
      else
      {
      this.box.lid.scaleY = 1;
      }
      return;
      }// end function

      public function mouseup(param1)
      {
      if (this.stretch)
      {
      this.stretch = false;
      }
      return;
      }// end function

      }
      }
      Thanks for notifying us, Funja.

      Gonna bin this.
      Faily of Kzin

      sigpic

      Comment

      Working...
      X