Typical, I only look at the game forums and only find these other ones after months of being at Gamershood 
So anyways, I'm planning to make a text adventure game with a little graphics, in 3 parts.
I have some ideas for the riddles already and a little graphics, and I've got the programming down.
So now what I want to hear everybody about is, what do you expect there to be in a text adventure game? What is necessary for it to be good, and what do or should all text adventure games have?
This way I can make more sure that I won't be making a complete dud
Oh, actually it will be mostly a combination between a textadventure game and room escape game, so the questions above go for room escape games too

So anyways, I'm planning to make a text adventure game with a little graphics, in 3 parts.
I have some ideas for the riddles already and a little graphics, and I've got the programming down.
So now what I want to hear everybody about is, what do you expect there to be in a text adventure game? What is necessary for it to be good, and what do or should all text adventure games have?
This way I can make more sure that I won't be making a complete dud

Oh, actually it will be mostly a combination between a textadventure game and room escape game, so the questions above go for room escape games too

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